After building two hits for Embark Studios at a fraction of AAA costs, Soderlund now steers Nexon in the same direction as ...
How Brave New Wonders balances AI use and human creativity.
Capcom won't abandon DLSS 5 in current and upcoming games, or the use of AI for development productivity, but promises it won ...
Capcom tells investors it will refrain from using AI-generated content in its games, but it's not avoiding the controversial ...
Capcom has clarified its current stance on generative AI in its videogames. The major Japanese publisher and developer behind ...
Generative AI in Gaming Is Here, but Facing Pushback From Gamers — and Developers ...
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...
"We don't use it to create any assets that will be in the game," says Owlcat, developer of Mass Effecty game The Expanse: ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
In modern gaming, the use of generative AI has become a major point of contention between publishers and consumers. While many companies proudly adopted the technology and argued for its uses in game ...
InnoGames explains how AI enabled Sunrise Village to avoid the chopping block, and why AI-assisted content generation could ...
Concordia Special Edition's publisher confirms no AI in the final board game, but says "we find this whole conversation ...